AI Insights · Timothy · October 2022
Top 5 Co-op Games Performance in Central America Q3 2022
In Q3 2022, the top 5 co-op games in Central America saw varying trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal significant shifts across these popular apps.
Performance of Top 5 Co-op Games in Central America Q3 2022
The third quarter of 2022 showcased notable trends in the performance of the top 5 co-op games on a unified platform in Central America. According to Sensor Tower, these games experienced diverse patterns in weekly downloads, revenue, and active users.
Roblox from Roblox Corporation experienced fluctuating weekly revenue, peaking at around $236K in mid-July. Weekly downloads saw an upward trend early in the quarter, reaching approximately 301K in the first week of August, while weekly active users consistently hovered around 7M, peaking at about 7.3M towards the end of September.
Call of Duty®: Mobile by Activision Publishing, Inc. showed a mixed trend in weekly revenue, starting at $190K in late June and declining to around $161K by the end of September. Downloads remained relatively stable, with a slight dip towards the end of the quarter, averaging around 80K to 97K. Active users initially peaked at over 1M in early July but gradually decreased to approximately 959K by the end of September.
Minecraft from Mojang saw a steady increase in weekly revenue, reaching around $113K in early August before tapering off to approximately $75K by the end of September. Downloads peaked in early August at about 125K, and active users showed a downward trend from 1.77M in late July to 1.55M by the end of September.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had an interesting performance with a notable spike in revenue, peaking at around $113K in the last week of September. Downloads also surged in the same period, reaching about 51K. Active users peaked in late September at approximately 366K, following a stable trend throughout the quarter.
Clash Royale from Supercell experienced a fluctuation in weekly revenue, with significant peaks and troughs, reaching around $164K in early August before dropping to approximately $54K by late September. Downloads saw a high of about 140K in late June, gradually decreasing to around 90K towards the end of the quarter. Active users varied, starting at about 9M in late June and settling at around 7.7M by the end of September.
These insights from Sensor Tower highlight the dynamic nature of the mobile gaming landscape in Central America. For more detailed analytics and trends, visit Sensor Tower.